Higher Mana Gain

Slaventiy

Keltir
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Работает ли данная пассивка на заливку маны себе котом?
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Провёл тест.
Персонаж 29 лвл. Кот выучен 1 раз( как на 20 лвл). Higher Mana Gain 1лвл. - заливает кот 24 маны
Качаю Higher Mana Gain на 2лвл, тот же кот заливает по 24 маны.
Изменений не заметил. Даже 23маны проскакивало во второй раз.
Я понимаю, что лвл кота низок для меня, но разница всё равно должна быть видна, если учесть комментарий выше.
 
Ещё вопрос экспертам, а перелив от БТМа увеличивает эта пассивка?
 
Ты провёл неправильный тест. Сначала нужно было залить ману без изучения скилла Mana Gain, а потом уже с изученным скиллом. Может так оказаться, что 1 уровень Mana Gain даёт прибавку в 20%, а второй в 22%. Соответственно на таких маленьких величинах разницу в 2% увидеть не возможно.

* значения 20% и 22% неточные и возможно вообще не соответствуют тем, что есть у скилла Mana Gain на самом деле. Я просто привожу пример, почему ты можешь не видеть разницу между 1-ым и 2-ым уровнем изучения скилла.
 
Ты провёл неправильный тест. Сначала нужно было залить ману без изучения скилла Mana Gain, а потом уже с изученным скиллом. Может так оказаться, что 1 уровень Mana Gain даёт прибавку в 20%, а второй в 22%. Соответственно на таких маленьких величинах разницу в 2% увидеть не возможно.

* значения 20% и 22% неточные и возможно вообще не соответствуют тем, что есть у скилла Mana Gain на самом деле. Я просто привожу пример, почему ты можешь не видеть разницу между 1-ым и 2-ым уровнем изучения скилла.
В том то и дело, что пассивка была уже выучена ранее, никак сейчас не проверить. Надо качать нового мага:D
 
По официальной механике работает, ибо речка хилов и кота имеют одинаковый эффект, но т.к. у нас тут "переосмысление" все могли сломать.

Сравнивайте.
Code:
skill_begin    skill_name = [s_higher_mana_gain11]    /* [하이어 마나 게인] */    skill_id = 285    level = 1    operate_type = P    effect = {{p_mana_charge;22}}    skill_end                                                                                         
skill_begin    skill_name = [s_higher_mana_gain12]    /* [하이어 마나 게인] */    skill_id = 285    level = 2    operate_type = P    effect = {{p_mana_charge;24}}    skill_end                                                                                         
skill_begin    skill_name = [s_higher_mana_gain21]    /* [하이어 마나 게인] */    skill_id = 285    level = 3    operate_type = P    effect = {{p_mana_charge;28}}    skill_end                                                                                         
skill_begin    skill_name = [s_higher_mana_gain22]    /* [하이어 마나 게인] */    skill_id = 285    level = 4    operate_type = P    effect = {{p_mana_charge;29}}    skill_end                                                                                         
skill_begin    skill_name = [s_higher_mana_gain31]    /* [하이어 마나 게인] */    skill_id = 285    level = 5    operate_type = P    effect = {{p_mana_charge;31}}    skill_end                                                                                         
skill_begin    skill_name = [s_higher_mana_gain32]    /* [하이어 마나 게인] */    skill_id = 285    level = 6    operate_type = P    effect = {{p_mana_charge;32}}    skill_end                                                                                         
skill_begin    skill_name = [s_higher_mana_gain41]    /* [하이어 마나 게인] */    skill_id = 285    level = 7    operate_type = P    effect = {{p_mana_charge;38}}    skill_end                                                                                         
skill_begin    skill_name = [s_higher_mana_gain42]    /* [하이어 마나 게인] */    skill_id = 285    level = 8    operate_type = P    effect = {{p_mana_charge;39}}    skill_end                                                                                         
skill_begin    skill_name = [s_higher_mana_gain51]    /* [하이어 마나 게인] */    skill_id = 285    level = 9    operate_type = P    effect = {{p_mana_charge;41}}    skill_end                                                                                         
skill_begin    skill_name = [s_higher_mana_gain52]    /* [하이어 마나 게인] */    skill_id = 285    level = 10    operate_type = P    effect = {{p_mana_charge;42}}    skill_end                                                                                         
skill_begin    skill_name = [s_higher_mana_gain61]    /* [하이어 마나 게인] */    skill_id = 285    level = 11    operate_type = P    effect = {{p_mana_charge;48}}    skill_end                                                                                         
skill_begin    skill_name = [s_higher_mana_gain62]    /* [하이어 마나 게인] */    skill_id = 285    level = 12    operate_type = P    effect = {{p_mana_charge;49}}    skill_end                                                                                         
skill_begin    skill_name = [s_higher_mana_gain71]    /* [하이어 마나 게인] */    skill_id = 285    level = 13    operate_type = P    effect = {{p_mana_charge;50}}    skill_end                                                                                 
skill_begin    skill_name = [s_higher_mana_gain72]    /* [하이어 마나 게인] */    skill_id = 285    level = 14    operate_type = P    effect = {{p_mana_charge;52}}    skill_end                                                                                 
skill_begin    skill_name = [s_higher_mana_gain81]    /* [하이어 마나 게인] */    skill_id = 285    level = 15    operate_type = P    effect = {{p_mana_charge;53}}    skill_end                                                                                 
skill_begin    skill_name = [s_higher_mana_gain82]    /* [하이어 마나 게인] */    skill_id = 285    level = 16    operate_type = P    effect = {{p_mana_charge;59}}    skill_end                                                                                 
skill_begin    skill_name = [s_higher_mana_gain91]    /* [하이어 마나 게인] */    skill_id = 285    level = 17    operate_type = P    effect = {{p_mana_charge;61}}    skill_end                                                                                 
skill_begin    skill_name = [s_higher_mana_gain92]    /* [하이어 마나 게인] */    skill_id = 285    level = 18    operate_type = P    effect = {{p_mana_charge;62}}    skill_end

Code:
skill_begin    skill_name = [s_cat_recharge1]    /* [캣더캣리차지] */    skill_id = 4025    level = 1    operate_type = A1    magic_level = 10    effect = {{i_mp_by_level;23}}    is_magic = 1    mp_consume1 = 5    mp_consume2 = 19    cast_range = 400    effective_range = 600    skill_hit_time = 2.5    skill_cool_time = 0    skill_hit_cancel_time = 0.5    reuse_delay = 8    attribute = attr_none    effect_point = 137    target_type = target    affect_scope = single    next_action = none    skill_end                     
skill_begin    skill_name = [s_cat_recharge2]    /* [캣더캣리차지] */    skill_id = 4025    level = 2    operate_type = A1    magic_level = 20    effect = {{i_mp_by_level;38}}    is_magic = 1    mp_consume1 = 8    mp_consume2 = 31    cast_range = 400    effective_range = 600    skill_hit_time = 2.5    skill_cool_time = 0    skill_hit_cancel_time = 0.5    reuse_delay = 8    attribute = attr_none    effect_point = 203    target_type = target    affect_scope = single    next_action = none    skill_end                     
skill_begin    skill_name = [s_cat_recharge3]    /* [캣더캣리차지] */    skill_id = 4025    level = 3    operate_type = A1    magic_level = 30    effect = {{i_mp_by_level;52}}    is_magic = 1    mp_consume1 = 11    mp_consume2 = 42    cast_range = 400    effective_range = 600    skill_hit_time = 2.5    skill_cool_time = 0    skill_hit_cancel_time = 0.5    reuse_delay = 8    attribute = attr_none    effect_point = 285    target_type = target    affect_scope = single    next_action = none    skill_end                     
skill_begin    skill_name = [s_cat_recharge4]    /* [캣더캣리차지] */    skill_id = 4025    level = 4    operate_type = A1    magic_level = 40    effect = {{i_mp_by_level;70}}    is_magic = 1    mp_consume1 = 14    mp_consume2 = 56    cast_range = 400    effective_range = 600    skill_hit_time = 2.5    skill_cool_time = 0    skill_hit_cancel_time = 0.5    reuse_delay = 8    attribute = attr_none    effect_point = 379    target_type = target    affect_scope = single    next_action = none    skill_end                     
skill_begin    skill_name = [s_cat_recharge5]    /* [캣더캣리차지] */    skill_id = 4025    level = 5    operate_type = A1    magic_level = 50    effect = {{i_mp_by_level;90}}    is_magic = 1    mp_consume1 = 18    mp_consume2 = 72    cast_range = 400    effective_range = 600    skill_hit_time = 2.5    skill_cool_time = 0    skill_hit_cancel_time = 0.5    reuse_delay = 8    attribute = attr_none    effect_point = 476    target_type = target    affect_scope = single    next_action = none    skill_end                     
skill_begin    skill_name = [s_cat_recharge6]    /* [캣더캣리차지] */    skill_id = 4025    level = 6    operate_type = A1    magic_level = 60    effect = {{i_mp_by_level;110}}    is_magic = 1    mp_consume1 = 22    mp_consume2 = 88    cast_range = 400    effective_range = 600    skill_hit_time = 2.5    skill_cool_time = 0    skill_hit_cancel_time = 0.5    reuse_delay = 8    attribute = attr_none    effect_point = 566    target_type = target    affect_scope = single    next_action = none    skill_end                     
skill_begin    skill_name = [s_cat_recharge7]    /* [캣더캣리차지] */    skill_id = 4025    level = 7    operate_type = A1    magic_level = 70    effect = {{i_mp_by_level;129}}    is_magic = 1    mp_consume1 = 26    mp_consume2 = 104    cast_range = 400    effective_range = 600    skill_hit_time = 2.5    skill_cool_time = 0    skill_hit_cancel_time = 0.5    reuse_delay = 8    attribute = attr_none    effect_point = 635    target_type = target    affect_scope = single    next_action = none    skill_end

Code:
skill_begin    skill_name = [s_recharge11]    /* [리차지] */    skill_id = 1013    level = 1    operate_type = A1    magic_level = 28    effect = {{i_mp_by_level;49}}    is_magic = 1    mp_consume1 = 10    mp_consume2 = 39    cast_range = 400    effective_range = 600    skill_hit_time = 6    skill_cool_time = 0    skill_hit_cancel_time = 0.5    reuse_delay = 12    attribute = attr_none    effect_point = 268    target_type = target    affect_scope = single    next_action = none    skill_end
skill_begin    skill_name = [s_recharge12]    /* [리차지] */    skill_id = 1013    level = 2    operate_type = A1    magic_level = 30    effect = {{i_mp_by_level;52}}    is_magic = 1    mp_consume1 = 11    mp_consume2 = 42    cast_range = 400    effective_range = 600    skill_hit_time = 6    skill_cool_time = 0    skill_hit_cancel_time = 0.5    reuse_delay = 12    attribute = attr_none    effect_point = 285    target_type = target    affect_scope = single    next_action = none    skill_end
skill_begin    skill_name = [s_recharge21]    /* [리차지] */    skill_id = 1013    level = 3    operate_type = A1    magic_level = 33    effect = {{i_mp_by_level;57}}    is_magic = 1    mp_consume1 = 12    mp_consume2 = 45    cast_range = 400    effective_range = 600    skill_hit_time = 6    skill_cool_time = 0    skill_hit_cancel_time = 0.5    reuse_delay = 12    attribute = attr_none    effect_point = 313    target_type = target    affect_scope = single    next_action = none    skill_end
skill_begin    skill_name = [s_recharge22]    /* [리차지] */    skill_id = 1013    level = 4    operate_type = A1    magic_level = 35    effect = {{i_mp_by_level;60}}    is_magic = 1    mp_consume1 = 12    mp_consume2 = 48    cast_range = 400    effective_range = 600    skill_hit_time = 6    skill_cool_time = 0    skill_hit_cancel_time = 0.5    reuse_delay = 12    attribute = attr_none    effect_point = 331    target_type = target    affect_scope = single    next_action = none    skill_end
skill_begin    skill_name = [s_recharge31]    /* [리차지] */    skill_id = 1013    level = 5    operate_type = A1    magic_level = 38    effect = {{i_mp_by_level;66}}    is_magic = 1    mp_consume1 = 14    mp_consume2 = 53    cast_range = 400    effective_range = 600    skill_hit_time = 6    skill_cool_time = 0    skill_hit_cancel_time = 0.5    reuse_delay = 12    attribute = attr_none    effect_point = 360    target_type = target    affect_scope = single    next_action = none    skill_end
skill_begin    skill_name = [s_recharge32]    /* [리차지] */    skill_id = 1013    level = 6    operate_type = A1    magic_level = 40    effect = {{i_mp_by_level;70}}    is_magic = 1    mp_consume1 = 14    mp_consume2 = 56    cast_range = 400    effective_range = 600    skill_hit_time = 6    skill_cool_time = 0    skill_hit_cancel_time = 0.5    reuse_delay = 12    attribute = attr_none    effect_point = 379    target_type = target    affect_scope = single    next_action = none    skill_end
skill_begin    skill_name = [s_recharge41]    /* [리차지] */    skill_id = 1013    level = 7    operate_type = A1    magic_level = 42    effect = {{i_mp_by_level;73}}    is_magic = 1    mp_consume1 = 15    mp_consume2 = 59    cast_range = 400    effective_range = 600    skill_hit_time = 6    skill_cool_time = 0    skill_hit_cancel_time = 0.5    reuse_delay = 12    attribute = attr_none    effect_point = 399    target_type = target    affect_scope = single    next_action = none    skill_end
skill_begin    skill_name = [s_recharge42]    /* [리차지] */    skill_id = 1013    level = 8    operate_type = A1    magic_level = 44    effect = {{i_mp_by_level;77}}    is_magic = 1    mp_consume1 = 16    mp_consume2 = 62    cast_range = 400    effective_range = 600    skill_hit_time = 6    skill_cool_time = 0    skill_hit_cancel_time = 0.5    reuse_delay = 12    attribute = attr_none    effect_point = 418    target_type = target    affect_scope = single    next_action = none    skill_end
skill_begin    skill_name = [s_recharge51]    /* [리차지] */    skill_id = 1013    level = 9    operate_type = A1    magic_level = 46    effect = {{i_mp_by_level;81}}    is_magic = 1    mp_consume1 = 17    mp_consume2 = 65    cast_range = 400    effective_range = 600    skill_hit_time = 6    skill_cool_time = 0    skill_hit_cancel_time = 0.5    reuse_delay = 12    attribute = attr_none    effect_point = 438    target_type = target    affect_scope = single    next_action = none    skill_end
skill_begin    skill_name = [s_recharge52]    /* [리차지] */    skill_id = 1013    level = 10    operate_type = A1    magic_level = 48    effect = {{i_mp_by_level;86}}    is_magic = 1    mp_consume1 = 18    mp_consume2 = 69    cast_range = 400    effective_range = 600    skill_hit_time = 6    skill_cool_time = 0    skill_hit_cancel_time = 0.5    reuse_delay = 12    attribute = attr_none    effect_point = 457    target_type = target    affect_scope = single    next_action = none    skill_end
skill_begin    skill_name = [s_recharge61]    /* [리차지] */    skill_id = 1013    level = 11    operate_type = A1    magic_level = 50    effect = {{i_mp_by_level;90}}    is_magic = 1    mp_consume1 = 18    mp_consume2 = 72    cast_range = 400    effective_range = 600    skill_hit_time = 6    skill_cool_time = 0    skill_hit_cancel_time = 0.5    reuse_delay = 12    attribute = attr_none    effect_point = 476    target_type = target    affect_scope = single    next_action = none    skill_end
skill_begin    skill_name = [s_recharge62]    /* [리차지] */    skill_id = 1013    level = 12    operate_type = A1    magic_level = 52    effect = {{i_mp_by_level;94}}    is_magic = 1    mp_consume1 = 19    mp_consume2 = 75    cast_range = 400    effective_range = 600    skill_hit_time = 6    skill_cool_time = 0    skill_hit_cancel_time = 0.5    reuse_delay = 12    attribute = attr_none    effect_point = 495    target_type = target    affect_scope = single    next_action = none    skill_end
skill_begin    skill_name = [s_recharge71]    /* [리차지] */    skill_id = 1013    level = 13    operate_type = A1    magic_level = 54    effect = {{i_mp_by_level;98}}    is_magic = 1    mp_consume1 = 20    mp_consume2 = 78    cast_range = 400    effective_range = 600    skill_hit_time = 6    skill_cool_time = 0    skill_hit_cancel_time = 0.5    reuse_delay = 12    attribute = attr_none    effect_point = 514    target_type = target    affect_scope = single    next_action = none    skill_end
skill_begin    skill_name = [s_recharge72]    /* [리차지] */    skill_id = 1013    level = 14    operate_type = A1    magic_level = 56    effect = {{i_mp_by_level;102}}    is_magic = 1    mp_consume1 = 21    mp_consume2 = 82    cast_range = 400    effective_range = 600    skill_hit_time = 6    skill_cool_time = 0    skill_hit_cancel_time = 0.5    reuse_delay = 12    attribute = attr_none    effect_point = 532    target_type = target    affect_scope = single    next_action = none    skill_end
 
Last edited:
работает конечно.
для бтм не работает.
 
"Захватывающий и мотивирующий на открытии сервер через пару недель стал клоакой автокликеров"
 
Есть тут интересные люди на форуме, был запал, реально, прям круто, даже я старый офигел, но...


только живые ГМы 2+
иначе
"Захватывающий и мотивирующий на открытии сервер через пару недель стал клоакой автокликеров"
 
остались только пидоры на боте/кликере и 0 реакйии от админов, 0 ГМов, 0 делов,0 хуев,0 ничего)
это ваш первый хуй в рот видимо? как еще сказать? ой дай нам сервер, мы там поиграет, у нас не будет ГМов онлайн, нахуй тогда вообще чтото делать, яне понимаю, вы как в 90 барыги? сорват ькуш и уйти? Где поддержка проекта?
 
Где поддержка проекта? ГДЕ ЖИВОЙ СЕРВЕР СУКИ
 
или вы не поняли чо происходит???? 2 человека по 8 часов 100к, такие вы жадные суки? вот и гавно ваше умирает, уебки дешевые, мне не жаль этих тварей барыжных, мне жаль реальных игроков, даже я думал реально начат ьиграть, а не по 2 часа в день, но создатели/насмехатели превратили это в гавно
 
Из-за разницы в лвл с котом кот льет 0мп, но всё же пассивка работает на 24 мп(2лвл Higher Mana Gain).

Тему можно закрыть, а то срать тут начали не по-делу.
 
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